Pushing course design forward

Spokes member Jacob Crow shows us how he uses Unreal Editor (a 3D game creation platform) to design courses. See how he builds the course, and using models of different types of cars is able to simulate how they would drive through the course. Using tools like this, he can estimate how long the course is, see where cars will be when there are multiple cars on course, and even generate a driver’s eye view of the entire course to see if the visuals are clear (and provide the video to novices).